Polish animator Grzegorz Jonkajtys has an interesting technique in
combining miniature hand built sets with CG characters. Glad I made it
over to Gnomon to see the talk.
Grzegorz's film credits include Sin City, Hellboy, Pan’s Labyrinth, The
Mist, Rango, Pacific Rim, Star Wars: The Force Awakens, Warcraft, and
His titles were VFX Artist and Lead Animator.
(copyright Grzegorz Jonkajtys?)
After such grim short films such as ARK, where an animated Leonard Nimoy
type character is trapped on a doomed plague ship, Grzegorz is bringing
us a family oriented film based on a Polish character, Teddy
Teddy, and his friend Hare find out that a toy factory is not all fun
and games. Grzegorz slips in some social commentary when the system
tries to toss Teddy into an incinerator for having one minor defect, in
this case, his floppy ear,
After years of CG work, Grzegorz said it was refreshing to build
miniature sets by hand. He pointed out that his hand built sets have a
more convincing depth and character than the usual CG backgrounds. This
was his strategy in filming "ARK". Grzegorz had his crew do lighting
checks with real miniature models so the lighting on the CG characters
would match the hand made backgrounds in a more convincing way.
Using kit-bashing and Styrofoam containers, drinking straws and mint
candy box tins, Grzegorz and his crew built the charming, and at the
same time, frightening world of Teddy Floppy Ear.
Incredible class I took from Brian Pohl at Studio Arts.
Brian was a PreVis supervisor at Persistence of Vision studios.
It was a bear using Maya, After Effects, and a little bit of Photoshop.
Plus, just coming up with the idea, storyboards and timing for the
chase. In other words, generating content while mastering two software
packages. But you can see the result.