Showing posts with label buildings. Show all posts
Showing posts with label buildings. Show all posts
Saturday, January 28, 2017
Old Airport Maya Model scene
Basic modeling with primitives to build an old and simple airport.
The sky and treeline was done in Photoshop. The texturing is a bit too rough, I was still learning about UV mapping.
The sky and treeline was done in Photoshop. The texturing is a bit too rough, I was still learning about UV mapping.
Labels:
3D,
buildings,
modeling,
Photoshop,
primitives,
rendering,
texturing,
UV mapping
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