Roskos3D

Showing posts with label rigging. Show all posts
Showing posts with label rigging. Show all posts

Saturday, January 28, 2017

3D Animation Essentials by Andy Beane

A great comic strip outlining the digital production process.


(copyright Andy Beane)


Posted by Ken Roskos at 10:01 PM No comments:
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Labels: 3D, animation, basic camera, character, modeling, rendering, rigging

Maya 2017: Quick Rig


Posted by Ken Roskos at 8:02 PM No comments:
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Labels: 3D, animation, character, rigging
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