Roskos3D

Saturday, January 28, 2017

Old Airport Maya Model scene

Basic modeling with primitives to build an old and simple airport.
The sky and treeline was done in Photoshop. The texturing is a bit too rough, I was still learning about UV mapping.
 

http://animationre-creation.blogspot.com/2008/04/old-airport.html
Posted by Ken Roskos at 3:31 PM
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Labels: 3D, buildings, modeling, Photoshop, primitives, rendering, texturing, UV mapping

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  • ▼  2017 (21)
    • ►  July (1)
    • ►  May (1)
    • ►  February (7)
    • ▼  January (12)
      • Maya Interface
      • Maya Character Animation - Wither Away
      • 3D Bear Character
      • Alan Turing was known as one of the early pioneer...
      • Following art direction for 3D modeling
      • 3D Animation Essentials by Andy Beane
      • Maya 2017: Quick Rig
      • Old Tavern in Maya 3D
      • Old Airport Maya Model scene
      • Animated 3D Chicken, my first Maya short
      • Simple Chase with Two Primitive Characters
      • 3D Modeling - 1989
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